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Post calamity mod terraria
Post calamity mod terraria








post calamity mod terraria
  1. #Post calamity mod terraria Patch
  2. #Post calamity mod terraria full

Moves very quickly and teleports extremely often in Phase 2.This attack is randomly arranged with the spin-lunge and semicircle-dash attacks, and is never performed twice in a row.The hive appears above the player, dashes horizontally while spawning 10 Shade Nimbuses, then slows down and drifts towards the player. Gains another new attack below 27% health.This attack occurs between each spin-lunge attack.Dark Hearts rain shade onto the player every 0.5 seconds when above them.The hive appears below the player, flies in a semi-circle while spawning a Dank Creeper, Dark Heart, Devourer, and Eater of Souls, then slows down and drifts towards the player. Spin-lunges occur after every drift-dash.

#Post calamity mod terraria full

The hive will fully fade in while circling the player, lunge at them when at full opacity, then slows down and drifts towards the player.

  • After every two drift-dashes, the next teleport will be closer to the player.
  • In Phase 2, drifts for less time and moves faster the lower its health.
  • When a Dank Creeper is killed, it spawns a Shade Nimbus which lasts six seconds and rains shade every 0.75 seconds.
  • This damage reduction cannot be reduced by any means.
  • During Phase 1, The Hive Mind gains 99.99% DR when any Dank Creeper is alive.
  • After fully fading out, the hive teleports away from the player and repeats its attack.
  • These enemies will not be spawned again until they are killed.
  • Lets out a higher pitched roar then dashes directly at the player while fading out and spawns a Dank Creeper, Devourer, and Eater of Souls.
  • Slowly drifts towards the player for 8-10 / 5-7 / 4.5-6.5 / 4-6 seconds.
  • There may only be up to 1 / 1-2 / 2 / 2-3 Dank Creepers summoned at once.
  • Dank Creepers slowly accelerate towards the player.
  • Summons 2-3 / 3-4 / 4 / 5 Hive Blobs or Dank Creepers upon reaching 95%, 90%, and 85% health.
  • Has a 1/150 and 1/60 chance to spawn Devourers and Eaters of Souls respectively when it takes damage.
  • post calamity mod terraria

    Burrows into the ground and reemerges near the player every 9 / 8 / 7 / 5 seconds, to prevent them from straying too far away.Hive Blobs stick around the hive and fire Vile Clots every six seconds as long as they are farther than five tiles away from the player.Remains stationary where it was spawned and immediately summons 5 / 6 / 7 / 15 Hive Blobs by its side.

    post calamity mod terraria

    In Phase 2, speed is increased and attack transition time is decreased. The Hive Mind enrages outside The Corruption and on the Surface, each condition reduces the burrow time by one second in Phase 1. In Phase 2, it starts drifting slowly towards the player while performing various attacks. The Hive Mind is stationary in all of Phase 1, summoning Corruption-themed enemies at intervals based on its life.

    #Post calamity mod terraria Patch

    The Hive Mind does not spawn on its own, and requires the player to summon it using a Teratoma or by dropping a Shadow Scale onto a patch of Grimesand which generates on Floating Islands after breaking a Shadow Orb.










    Post calamity mod terraria